Pixilic Country Simulator
A downloadable game for Windows, macOS, and Linux
Just a little simple country simulation game I'm working on for fun.
WARNING! It uses the Java Swing/AWT (Canvas) to render (Custom Render Engine), it may cause lag depending on hardware, I have tried to optimize it to the best of my ability.
Supports:
- 🪟 Windows
- 🐧Linux
- 🍎 MacOS
Might support in the future
- 🤖 Android
Heads up! The game requires ☕ Java 21+ to run! (Java <21 might work, I haven't tested it yet)
Made on/with a Laptop, 1920x1080 100 Hz Monitor, Linux Mint, Eclipse IDE, and Pinta, if the Window is too small for your monitor, I apologize, I'm working on Window Resizing and Fullscreen!
Developed on Linux Mint, any issues on any other OS can be reported
Controls [Linux, Windows, and MacOS]
- Control + Left Click - Creates a City (May or may not create a Ruin)
- Left Click - Creates a Country (A Capital is created where you are clicked)
- Shift + Left Click - Debugging only (You will not see output)
- Control + Scroll Click (Middle click) - Creates a Flag (Testing purposes)
- Scroll Click (Middle Click) - Debugging only (You will not see output)
- Control + Right Click - Adds +10 to a countries economy
- F5 - Enter Debugging mode
- F2 - Clear level
- F1 - Take Screenshot
- Space - Delete all entities in a 5 x 5 radius (Circle)
- W - Move up
- A - Move left
- S - Move down
- D - Move right
Wait before you play! The game takes a little while to load (There is biome loading), so wait just a tiny bit.
| Updated | 15 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Author | Pixelwork |
| Genre | Simulation |
| Tags | 2D, Pixel Art, Singleplayer |
| Content | No generative AI was used |
Download
Development log
- Alpha 0.215 hours ago
- Alpha 0.1 (Pixilic Country Simulator)1 day ago



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